RADIANCE / DOCUMENTATION3.5.0 · Release candidate

Node reference / Radiance for ComfyUI

Upscale nodes

AI upscaling, repair, enhancement, and restoration.

10 nodes. All sections

AI Upscale

RadianceAIUpscale

AI Upscale node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

AI-powered upscaling using neural network models. Supports tiled processing for large images.

Inputs

Input Type Default Range or choices What it does
image IMAGE Input image to upscale.
model_name choice RealESRGAN_x4plus RealESRGAN_x4plus, RealESRGAN_x4plus_anime_6B, RealESRGAN_x2plus, ESRGAN_4x, 4x-UltraSharp, 4x-AnimeSharp, SwinIR_4x, HAT_4x, SUPIR-v0F_fp16, SUPIR-v0Q_fp16 AI upscaling model. RealESRGAN_x4plus is recommended for general use.
mode choice Standard Standard, Refine (HDR), Normalize (HDR) Processing mode. 'Standard' = direct upscale. 'Refine (HDR)' = log-compression for highlights. 'Normalize (HDR)' = scales to safe range.
tile_size int 512 128 to 1024, step 64 Tile size for processing. Smaller = less VRAM, slower.
tile_overlap int 32 0 to 128, step 8 Overlap between tiles to avoid seams.
auto_download boolean on Automatically download models if not found.
unload_model (optional) boolean off Unload model from VRAM after processing to free memory.
sdxl_model_name (optional) string SUPIR only: filename of your SDXL base checkpoint (e.g. sd_xl_base_1.0_0.9vae.safetensors). Leave empty to auto-detect from the checkpoints folder. Ignored for all non-SUPIR models.
supir_prompt (optional) string multi-line text SUPIR only: text description for SUPIR upscaling. Leave empty for default conditioning. Ignored for all other models.
vae (optional) VAE Reserved for future SUPIR v2 loader support. Currently unused.
clip (optional) CLIP Reserved for future SUPIR v2 loader support. Currently unused.

Outputs

Output Type What it is
image IMAGE Upscaled image.
info STRING Information about the upscaling process.

Bit Depth Convert

RadianceBitDepthConvert

Bit Depth Convert node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Convert between bit depths with professional dithering to reduce banding.

Inputs

Input Type Default Range or choices What it does
image IMAGE Input image in float32 format.
output_depth choice 32-bit Float, 16-bit Float, 16-bit Int, 10-bit, 8-bit Target bit depth.
dithering (optional) choice None None, Floyd-Steinberg, Ordered, Blue Noise, Random Dithering algorithm. Floyd-Steinberg = error diffusion, Ordered = Bayer, Blue Noise = high-frequency, Random = simple noise.
dither_strength (optional) float 1 0 to 2, step 0.1 Dithering intensity. 1.0 = standard.
seed (optional) int 0 0 to 18446744073709551615 Random seed for reproducible Blue Noise and Random dithering.

Outputs

Output Type What it is
converted_image IMAGE Image quantized to target bit depth.
bit_depth_info STRING Information about the conversion.

Downscale 32-bit

RadianceDownscale32bit

Downscale 32-bit node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

32-bit downscaling with the exact resampling kernel on GPU or CPU and an adjustable anti-aliasing prefilter.

Inputs

Input Type Default Range or choices What it does
image IMAGE Image or batch to downscale, display-encoded sRGB or linear float (see input_color_space). Values above 1.0 are kept.
scale_factor float 0.5 0.01 to 1, step 0.05 Output size as a fraction of the input (rounded down, minimum 1 px).
method choice lanczos, lanczos4, bicubic, mitchell, catrom, gaussian, bilinear Resampling kernel, run exactly as named on CUDA and CPU alike: lanczos, lanczos4, bicubic (Catmull-Rom), mitchell, catrom, gaussian, bilinear.
antialiasing (optional) float 0.5 0 to 1, step 0.05 Width of the downscaling prefilter. 0.5 = the kernel's textbook width (stretched by the scale factor), 0 = no prefilter (sharpest, aliases and moires), 1 = twice as wide (softest). pre_blur adds a Gaussian on top.
pre_blur (optional) float 0 0 to 2, step 0.1 Gaussian sigma in input pixels applied before downscaling to suppress aliasing and moire. 0 = off.
process_in_linear (optional) boolean on Decode sRGB to linear before resampling and re-encode after, for gamma-correct filtering. Only acts when input_color_space is sRGB; linear/HDR input is never converted.
use_gpu (optional) boolean on Run on CUDA when available (MPS is not used). Falls back to the CPU path, which uses the exact resampling kernels.
input_color_space (optional) choice sRGB sRGB, Linear, Auto Colour space of the input image. Linear skips the sRGB-linear conversion for HDR or already-linear input. Auto: Linear when any value is outside 0-1, else sRGB.

Outputs

Output Type
downscaled_image IMAGE
width INT
height INT

Upscale 32-bit

RadianceProUpscale

Upscale 32-bit node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Professional 32-bit upscaler optimized for Flux with HDR support.

Inputs

Input Type Default Range or choices What it does
image IMAGE Image or batch to resize, display-encoded sRGB or linear float (see input_color_space). Alpha is resized separately.
scale_factor float 2 0.1 to 8, step 0.1 Output size as a multiple of the input (rounded down to whole pixels). Below 1.0 downscales.
preset choice Custom, Flux Default, Flux Sharp, Flux Smooth, Flux HDR, Flux Print, Flux Cinematic, Flux Maximum Custom uses the widgets below. Any other preset overrides method, sharpening, detail_enhancement and antialiasing, and the HDR/Cinematic presets force process_in_linear on.
method (optional) choice lanczos, lanczos4, bicubic, mitchell, catrom, hermite, gaussian, bilinear, nearest Resampling kernel, run exactly on every path (GPU, CPU and tiled): lanczos (3 lobes), lanczos4, bicubic and catrom (Catmull-Rom), mitchell (B=C=1/3), hermite, gaussian, bilinear, nearest.
sharpening (optional) float 0.3 0 to 2, step 0.05 Unsharp-mask amount applied after resizing. 0 = off, 1 = add the full detail difference once.
sharpen_radius (optional) float 1 0.5 to 5, step 0.1 Gaussian sigma in output pixels for the unsharp mask. Larger sharpens coarser detail.
detail_enhancement (optional) float 0.2 0 to 1, step 0.05 Multi-scale luma detail boost (blur sigmas 1, 2 and 4 px) added equally to RGB after resizing. 0 = off.
antialiasing (optional) float 0.3 0 to 1, step 0.05 Edge-aware softening applied last: blends in a 1 px Gaussian blur in proportion to edge strength. 0 = off; counteracts sharpening on edges.
input_color_space (optional) choice sRGB, Linear, Auto Encoding of the input. sRGB allows the linear-light conversion; Linear leaves values untouched. Auto: Linear when any value is outside 0-1 (HDR), else sRGB; the info output says which.
process_in_linear (optional) boolean on Decode sRGB to linear before resampling and re-encode after, for gamma-correct filtering. Only acts when input_color_space is sRGB; linear/HDR input is never converted.
use_tiles (optional) boolean off Process image in overlapping tiles to handle large images that exceed VRAM.
tile_size (optional) int 512 128 to 2048, step 64 Input tile size in pixels for the tiled CPU path. Used only when tiling is on (or forced above 64 MP) and the image is larger than this.
tile_overlap (optional) int 64 16 to 256, step 16 Overlap in input pixels between tiles, blended to hide seams. Tiled path only.
output_bit_depth (optional) choice 32-bit Float, 16-bit Float, 8-bit Precision of the result (always returned as float). 32-bit keeps values above 1.0; 16-bit rounds to half precision; 8-bit clamps to 0-1 and quantises to 256 levels.

Outputs

Output Type
upscaled_image IMAGE
width INT
height INT
info STRING

Upscale By Size

RadianceUpscaleBySize

Upscale By Size node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Upscale to exact dimensions with aspect ratio control.

Inputs

Input Type Default Range or choices What it does
image IMAGE Image or batch to resize, display-encoded sRGB or linear float (see input_color_space). Alpha is resized separately.
width int 2048 64 to 16384, step 8 Target output width in pixels.
height int 2048 64 to 16384, step 8 Target output height in pixels.
method choice lanczos, lanczos4, bicubic, mitchell, catrom, hermite, gaussian, bilinear, nearest Resampling kernel, run exactly as named: lanczos (3 lobes), lanczos4, bicubic and catrom (Catmull-Rom), mitchell (B=C=1/3), hermite, gaussian, bilinear, nearest.
maintain_aspect (optional) boolean on Keep the source aspect ratio using aspect_mode to fit the width x height box. Off resizes to exactly width x height.
aspect_mode (optional) choice fit, fill, stretch With maintain_aspect on. fit: largest size inside the box. fill: smallest size covering the box (not cropped, so one side exceeds it). stretch: exactly width x height.
sharpening (optional) float 0.2 0 to 2, step 0.05 Unsharp-mask amount (1 px sigma) applied after resizing. 0 = off.
process_in_linear (optional) boolean on Decode sRGB to linear before resampling and re-encode after, for gamma-correct filtering. Only acts when input_color_space is sRGB; linear/HDR input is never converted.
input_color_space (optional) choice sRGB sRGB, Linear, Auto Colour space of the input. Linear skips the sRGB-to-linear conversion for HDR/linear input. Auto: Linear when any value is outside 0-1, else sRGB.

Outputs

Output Type
upscaled_image IMAGE
final_width INT
final_height INT

Upscale Face Restore

RadianceUpscaleFaceRestore

Upscale Face Restore node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Restore and enhance facial detail using a face restoration model.

Inputs

Input Type Default Range or choices What it does
images IMAGE Upscaled image batch (B,H,W,C) float32.
face_model choice auto (CodeFormer → GFPGAN → skip) auto (CodeFormer → GFPGAN → skip), codeformer, gfpgan_v1.4, skip (detection only) Face restoration model. Auto tries CodeFormer first, falls back to GFPGAN, skips if neither is available.
fidelity_weight float 0.75 0 to 1, step 0.05 CodeFormer fidelity: 0 = maximum enhancement (creative), 1 = faithful to input (precise). 0.5–0.8 is recommended for most upscaled content.
blend_radius int 20 0 to 80, step 4 Gaussian feather radius in pixels at face crop edge. Higher = softer transition. 0 = hard paste.
face_pad_frac float 0.25 0 to 0.6, step 0.05 Extra padding around each detected face bbox (fraction of face width/height). 0.25 = 25%.
min_face_px int 64 16 to 256, step 16 Smallest face (in pixels) to process. Smaller faces are skipped.
colour_correct boolean on Apply histogram-match colour correction after restoration to cancel diffusion colour drift.
colour_strength float 0.8 0 to 1, step 0.05 Strength of histogram-match correction. 1.0 = full match to input colours.
original_images (optional) IMAGE Original (pre-upscale) images for colour reference. Used by histogram-match correction. Leave disconnected to use the restored images as self-reference.

Outputs

Output Type
restored IMAGE
face_mask IMAGE
pass_info STRING

Upscale Image

RadianceUpscaleImage

Upscale Image node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Upscale a still image using a selected super-resolution model.

Inputs

Input Type Default Range or choices What it does
operation choice Upscale Upscale, Route Upscale: run super-resolution. Route: pass images through and output the recommended tier, content class and stats (no upscale).
images IMAGE Input image batch.
scale (optional) choice 4× 2×, 4×, 8× (tile cascade) Output scale. 8× runs the 4× model twice, the second pass area-downsampled by half.
hdr_mode (optional) choice auto auto, preserve, clamp Scene-linear / HDR handling. auto: preserve range when input exceeds 1.0, else clamp. preserve: Reinhard tonemap before SR and re-expand after (keeps highlights >1.0). clamp: legacy [0,1] (LDR).
color_encoding (optional) choice passthrough passthrough, linear<->sRGB, linear<->LogC3 Encode scene-linear -> display (sRGB/LogC3) before SR and decode after, so the LDR-trained network sees the domain it expects. passthrough: feed pixels unchanged.
mode (optional) choice precise precise, creative, balanced precise: Real-ESRGAN fidelity-first. creative: diffusion detail hallucination (requires VRAM). balanced: GAN upscale + light sharpening.
tile_size (optional) int 512 128 to 1024, step 64 Tile size in input pixels. Reduce if OOM.
overlap (optional) int 128 32 to 256, step 32 Overlap between tiles in input pixels, blended to hide seams.
sharpness_boost (optional) float 0 0 to 1, step 0.05 Unsharp mask strength applied after upscale.
denoise_pre (optional) float 0 0 to 1, step 0.05 Gaussian pre-denoise strength.
upscale_model (optional) UPSCALE_MODEL Optional ComfyUI UPSCALE_MODEL; its native scale should match scale. When connected it replaces the built-in tiers (model_tier and creative mode are ignored).
model_tier (optional) choice auto auto, tier1_fast (Real-ESRGAN — GAN, ms/frame), tier2_quality (HAT-L — transformer SOTA PSNR), tier2_quality (SwinIR-L — transformer quality), tier3_creative (SD x4 — diffusion hallucination), tier3_creative (SeedVR2 — one-step video diffusion) Model tier. 'auto' selects based on content analysis.
diffusion_steps (optional) int 20 1 to 50, step 1 Inference steps for Tier 3 diffusion (creative mode or a tier3 model_tier). More steps are slower; SeedVR2 is one-step.
diffusion_noise_level (optional) int 20 0 to 350, step 10 SD x4 upscaler only: noise added to the low-res input. Higher lets the model invent more detail and drift further from the source.
guidance_scale (optional) float 7.5 1 to 20, step 0.5 SD x4 upscaler only: classifier-free guidance toward enhancement_prompt. Higher follows the prompt more strongly.
enhancement_prompt (optional) string Text prompt for creative mode diffusion steering.
prefer_speed (optional) boolean off Always recommend Tier 1 fast regardless of content.
sample_frame (optional) int 0 0 to 9999 Index of frame to analyse (for Route operation).

Outputs

Output Type
image_a IMAGE
image_b IMAGE
info STRING
data1 STRING
data2 STRING

Upscale Router

RadianceUpscaleRouter

Upscale Router node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Measure noise, sharpness and saturation on one frame and recommend a model_tier for Upscale Image or Video. Heuristic statistics only; images pass through unchanged.

Inputs

Input Type Default Range or choices What it does
images IMAGE Image or frame batch to analyse; returned unchanged on the images output.
prefer_speed boolean off Always recommend Tier 1 fast regardless of content.
sample_frame int 0 0 to 9999 Index of frame to analyse (for video batches).

Outputs

Output Type
recommended_tier STRING
content_class STRING
stats_json STRING
images IMAGE

Upscale Tiler

RadianceUpscaleTiler

Upscale Tiler node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Tile large images into overlapping patches for memory-safe upscaling.

Inputs

Input Type Default Range or choices What it does
operation choice Tile Tile, ColourFix Tile: tiled upscale of images (output clamped to 0-1). ColourFix: histogram-match source to reference to remove upscaler colour drift.
images (optional) IMAGE Input image batch (B,H,W,C) float32.
scale (optional) choice 4× 2×, 4×, 8× (tile cascade) Upscale factor. 8× uses two cascaded 4× passes.
tile_size (optional) int 512 128 to 2048, step 64 Tile side in input pixels. Smaller = less VRAM.
overlap (optional) int 128 32 to 512, step 32 Tile overlap in input pixels. ≥20% of tile_size recommended.
blend_mode (optional) choice laplacian_pyramid laplacian_pyramid, gaussian_feather, linear laplacian_pyramid: best quality. gaussian_feather: fast. linear: simple.
upscale_model (optional) UPSCALE_MODEL Any ComfyUI UPSCALE_MODEL; its native scale should match scale. Leave empty to use the built-in model chosen by model_tier.
model_tier (optional) choice tier1_fast (Real-ESRGAN — GAN, ms/frame) auto, tier1_fast (Real-ESRGAN — GAN, ms/frame), tier2_quality (HAT-L — transformer SOTA PSNR), tier2_quality (SwinIR-L — transformer quality), tier3_creative (SD x4 — diffusion hallucination), tier3_creative (SeedVR2 — one-step video diffusion) Built-in model tier when no upscale_model is connected.
source (optional) IMAGE Upscaled image with colour drift (ColourFix mode).
reference (optional) IMAGE Original pre-upscale image — colour reference (ColourFix mode).
cf_strength (optional) float 1 0 to 1, step 0.05 ColourFix strength: 0 = off, 1 = full CDF match.
n_bins (optional) int 512 64 to 2048, step 64 Histogram resolution (ColourFix mode).

Outputs

Output Type
image_a IMAGE
image_b IMAGE
info STRING

Upscale Video

RadianceUpscaleVideo

Upscale Video node in Radiance 3.5.0, default interface
Captured from Radiance 3.5.0 · Default interface · Select to open the full-resolution screenshot. Controls can change with presets and connections.

Upscale a video sequence using a selected super-resolution model.

Inputs

Input Type Default Range or choices What it does
frames IMAGE Video frame batch (B,H,W,C) float32. B = frame count.
scale choice 4× 2×, 4×, 8× (tile cascade) Output scale. 8× runs the 4× model twice, the second pass area-downsampled by half.
tile_size int 512 128 to 1024, step 64 Spatial tile size in input pixels. Reduce if OOM.
overlap_spatial int 128 32 to 256, step 32 Spatial tile overlap in input pixels.
window_size int 16 4 to 64, step 4 Frames per processing batch (VRAM). Tier 1/2 models are single-image: each frame is still upscaled on its own.
overlap_temporal int 4 1 to 16, step 1 Frames shared between adjacent windows. Minimum 1 for seam-free stitching.
flow_compensation boolean on At window seams each overlap frame is upscaled twice; Lucas-Kanade flow aligns the two results before they are blended. It does not compensate camera motion between frames.
sharpness_boost float 0 0 to 1, step 0.05 Unsharp-mask strength (sigma 1.5 px) applied after upscaling. 0 = off.
upscale_model (optional) UPSCALE_MODEL Optional ComfyUI UPSCALE_MODEL; its native scale should match scale. When connected it replaces model_tier.
model_tier (optional) choice tier1_fast (Real-ESRGAN — GAN, ms/frame) auto, tier1_fast (Real-ESRGAN — GAN, ms/frame), tier2_quality (HAT-L — transformer SOTA PSNR), tier2_quality (SwinIR-L — transformer quality), tier3_creative (SD x4 — diffusion hallucination), tier3_creative (SeedVR2 — one-step video diffusion) Select 'SeedVR2' for best temporal consistency on video. Requires seedvr2 or diffusers package.
enhancement_prompt (optional) string Text prompt for Tier 3 diffusion steering (e.g. 'cinematic film grain, detailed textures').
diffusion_steps (optional) int 1 1 to 50, step 1 Diffusion inference steps. SeedVR2 uses 1 (one-step); SD x4 upscaler recommended 15-25.
hdr_mode (optional) choice auto auto, preserve, clamp Scene-linear / HDR handling. auto: preserve range when input exceeds 1.0, else clamp. preserve: Reinhard tonemap before SR and re-expand after. clamp: legacy [0,1] (LDR).
color_encoding (optional) choice passthrough passthrough, linear<->sRGB, linear<->LogC3 Encode scene-linear -> display (sRGB/LogC3) before SR and decode after. passthrough: feed pixels unchanged.

Outputs

Output Type
upscaled IMAGE
confidence_map IMAGE
pass_info STRING